Cyberquest : The Security Challenge
DOI:
https://doi.org/10.62647/IJITCE2025V13I3PP91-99Keywords:
Cybersecurity, Gamification, Web-based learning, Interactive game, Flask, Python, Cyber awareness, Phishing, Malware, Security education, User engagement, Quiz-based learning, Threat simulation, Educational game, Open-source project.Abstract
Cyberquest is an interactive, web-based game designed to educate users on essential cybersecurity concepts through an engaging and gamified learning experience. The project aims to bridge the knowledge gap in cybersecurity by simulating real-world digital threats such as phishing, malware, social engineering, and weak passwords in a controlled, educational environment.Developed using Python, Flask, HTML/CSS, and JavaScript, the game provides a user-friendly interface with interactive challenges and quizzes. Players navigate through various security scenarios, where they must identify threats, make secure choices, and answer conceptual questions. The system tracks player scores and progress, offering instant feedback and motivation to improve.Cyberquest is ideal for students, professionals, and anyone interested in cybersecurity awareness. It combines fun gameplay with educational value, making it an effective tool for learning security best practices. The project also supports open-source collaboration, allowing contributors to enhance its features and expand the challenge library.By turning cybersecurity education into a game, Cyberquest makes learning accessible, enjoyable, and impactful.
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